Tetriteris

Presenter

Elizabeth Dion; Jarryd Valentine; Sean Smith

Document Type

Prototype

Publication Date

2026

Abstract

This design project involves developing a portable Tetris game using Arduino. The objective is to create a handheld gaming device with an integrated screen that also has the ability to connect via WiFi to display gameplay on a TV. The handheld is being built using the Arduino Giga R1 Wifi, and is using the Arduino IDE for programming the logic and controls. The main challenge is the lack of documentation for doing similar projects like this, making it difficult to reference established designs. Building the physical case requires an iterative design process, where it is up to our own discretion on what the design should be. Additionally, implementing the tetris game mechanics from scratch requires learning the game's  rules and behaviors. Throughout this project, we are gaining a deeper understanding of the Arduino IDE programming language, learning physical design principles for housing electronics, and developing user-friendly interfaces. The goal is to successfully run Tetris on both the integrated screen and on an external display.

Faculty Mentor

Wai Yung, MSEE

Academic Discipline

College of Arts & Sciences

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