Arduino Fruit Ninja
Presenter
William McKinnon
Document Type
Demonstration
Publication Date
2025
Abstract
Fruit Ninja is a widely popular game available on the Apple and Google app stores, with over 10 million downloads. It is known for its stunning graphics and intuitive gameplay. However, the game requires a 2 GHz CPU and 300 MB of storage, limiting the range of devices that can run it. This research project aimed to recreate and optimize Fruit Ninja for a more cost-effective platform, making it accessible to a broader audience. Graphics were also redesigned to match the quality of the original game. Through careful optimization, the game’s storage was reduced to under 2 MB and lowered the CPU requirement to just 200 MHz. This marks a 10x reduction in processing power and a 150x reduction in storage, all while maintaining the same engaging gameplay experience. At the symposium, attendees will have the opportunity to experience the redesigned game firsthand and enjoy its smooth performance on a lightweight platform.
Faculty Mentor
Wai Yung, M.S.E.E.
Academic Discipline
College of Engineering & Design; College of Arts & Sciences
Repository Citation
McKinnon, William; Valarezo, Frank; and McInnis, Donny, "Arduino Fruit Ninja" (2025). Student Research Design & Innovation Symposium. 234.
https://scholarsarchive.jwu.edu/innov_symposium/234